링크사랑
Collection producer, Eiji Aonuma explained that a core facet of Link's style and design is that players must relate to him and set them selves in his sneakers, whilst nevertheless actively playing as them selves. Link is silent to enable the participant to interpret how he sounds, make decisions for your character and turn into the hero.[four]
The sole exception to This can be Breath in the Wild's Link, who's explicitly named as a result and whose name cannot be customized via the participant.}